ABOUT

I’m Dre, a 15-year industry veteran and BAFTA-winning Lead Game Designer behind Rollerdrome and OlliOlli2.

I’m a highly personable and hands-on lead, owning large portions of the work myself and leading by example while fostering an atmosphere where all voices are valued.

As a teammate and leader I come bearing trust, appreciation, integrity, transparency and infectious enthusiasm!

My greatest strengths are in shaping compelling core game loops, rapid prototyping, 3C’s and game-feel, combat design, pitching, UX and leadership.

I’m currently on the look-out for my next big role, either as a creative lead or as a highly experienced individual contributor.


“Dre is a formidable creative force and a remarkably capable leader. I found working with him incredibly enriching and he’s now the standard by which I measure creative leadership in the games industry.”

Drew Jones, Lead Producer


PROJECTS

Rollerdrome (2022)

It’s skates-on and guns-out in this BAFTA award-winning, critically acclaimed, skater-shooter hybrid with stunning visuals inspired by Moebius and a banging 70s synthwave soundtrack by Electric Dragon. (more info)

DARKSPIRE (2024)

Let your darkest desires lead you to DARKSPIRE – a cinematic, survival horror game that cannot be trusted. (more info)

OlliOlli2 (2015)

Skate your way across the silver screen in this critically acclaimed, twitchy, arcade platformer. (more info)

I am Bread (2015)

Play as a slice of Bread that dreams of becoming Toast in this absurd, bestselling, physics climbing sim. (more info)

Binding of Isaac: Debirth (2015)

Face the horrors of mother’s basement in this Binding of Isaac “de-make” I developed solo as part of Game Boy Jam 2015. (more info)

I AM PLAYR (2011)

Play the life of a Superstar Footballer in this Cannes Lions Gold award-winning, brand-fueled role-playing game. (more info)


“Dre is not only an inspiring creative lead for the entire team, but also wonderful at interacting with more senior stakeholders. He can sell both creatives and stakeholders on his vision with both authenticity and insight, but is also comfortable diving down into the nitty gritty of design, giving detailed and constructive feedback to the team. He’s a force of nature and a delightful human being.”

Andrew Fray, Lead Programmer


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“Dre was the Lead Designer on the BAFTA Award winning Rollerdrome (Oi oi!) and is Creative Director on an unannounced project that has me buzzing every moment I work on it. His vision and direction always keeps the project pushing forward and clearly inspires the team to do some of their best work. Whether it’s through pillar presentations, impassioned speeches or narrative run-throughs complete with silly voices, it’s always a pleasure to see Dre work.”

David Jenkins, Head of QA